local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
main_id = 71800
L0_1 = {}
L1_1 = 7180001
L2_1 = 7180002
L3_1 = 7180003
L4_1 = 7180004
L5_1 = 7180005
L6_1 = 7180007
L7_1 = 7180006
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10245
L3_1.alias = "Npc10245"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q101402Pot"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 2
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7180002"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10245
L3_1.alias = "Npc10245"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q101402Pot"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 2
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7180003"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10245
L3_1.alias = "Npc10245"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q101402Pot"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 2
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7180004"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10245
L3_1.alias = "Npc10245"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q101402Pot"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 2
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7180005"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10245
L3_1.alias = "Npc10245"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q101402Pot"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 2
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7180006"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10245
L3_1.alias = "Npc10245"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q101402Pot"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 2
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7180007"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2093
L3_1.alias = "Npc2093"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q101401Pll"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10245
L4_1.alias = "Npc10245"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q101402Pot"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7180001"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2093
L3_1.alias = "Npc2093"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q101401Pll"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10245
L4_1.alias = "Npc10245"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q101402Pot"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7180002"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2093
L3_1.alias = "Npc2093"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q101401Pll"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10245
L4_1.alias = "Npc10245"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q101402Pot"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7180003"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2093
L3_1.alias = "Npc2093"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q101401Pll"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10245
L4_1.alias = "Npc10245"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q101402Pot"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7180004"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2093
L3_1.alias = "Npc2093"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q101401Pll"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10245
L4_1.alias = "Npc10245"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q101402Pot"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7180005"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2093
L3_1.alias = "Npc2093"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q101401Pll"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10245
L4_1.alias = "Npc10245"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q101402Pot"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7180006"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2093
L3_1.alias = "Npc2093"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q101401Pll"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10245
L4_1.alias = "Npc10245"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q101402Pot"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7180007"] = L1_1
quest_data = L0_1
